Thu. Apr 8th, 2021
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Building, Farming and Dungeon Crawling do not, at first, seem to go together but in Australian indie team Flow Studio’s new kickstarter project that is what we are getting.

Len’s Island is a third person action adventure game focused around building, farming, exploration and dungeon delving.

“We’re all set for a March 2021 launch,” says Julian Ball, Founder and Lead Designer at Flow Studio, “but reaching our Kickstarter funding goal will mean we will be able to create Len’s Island to the level we are happy with releasing. Then if we reach further funding milestones, we will be able to use this money to add many additional features, continue expanding the game post-release and overall make the game better and more polished.”

Len’s Island brings excitement and progression for many playstyles, all within a vibrant and engaging world. Catering to hardcore dungeon-crawler fans, home-builders and decorators, as well as explorers and completionists, farming fanatics, collectable hoarders, and people who just want to live a simple life chopping trees as the sun goes down. With a strong focus on aesthetics and an engaging experience, it’s a blast to simply run around and explore its rich and beautiful world.

Len’s Island has been in development by Flow Studio for PC for just under three years. The team is comprised of Julian Ball (Founder & Lead Designer), Martin Tapia-Vergara (Lead Programmer) and Lars Erik Fjøsne (Music Composer & SFX). Julian’s background is in game art and graphic design, working as a freelance artist and teaching art and design online for over 6 years through his successful YouTube channel Lars is a professional music composer, sound designer and graphic designer, releasing various self-titled tracks and composing for games such as Team Fortress 2. Martin has lectured in game design and game programming, as well as worked on numerous indie-game titles over the years.

The Len’s Island Kickstarter can be found at


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